CCR WIKI / 06
Progression
Earn experience through forging, unlock more collecting room, and follow your collection’s progress.
Levels
Forging Relics grants experience according to the reward table in the Relics chapter. Refreshing the card pool does not grant experience. Your experience bar shows progress within the current level, rather than your lifetime experience total.
The current demo caps player level at 30. Level 2 begins at 400 total experience. Higher-color forges award more experience, but small completed sets also steadily advance your collection.
Unlocks
Leveling raises regular Energy capacity, awards Gold and Gems, and unlocks additional hand, pool, or Vault slots at specified levels. Level rewards are granted once; starting resources are not awarded again as a level-up gift.
Your level also increases the number of daily visible sets. The table shows the current demo’s availability tiers. Today’s Sets shows which sets are actually available to draw, including returning selections unlocked at level 5.
| Player level | Visible sets |
|---|---|
| 1 | 2 |
| 2–4 | 3 |
| 5–9 | 4 |
| 10–19 | 5 |
| 20–29 | 6 |
| 30 | 7 |
Rankings
Collection rankings use metrics such as Astral Power, owned Relic count, and Gold. Astral Power sums the contribution of every currently owned active Relic; duplicate Relics count individually.
Unclaimed Relics in mail are excluded from collection totals until claimed. Rankings and their available views depend on your client version. They are optional ways to follow collection progress, rather than PvP battle standings.